01:33:15
It seems to me you could play with the elevation of the edge, you know, where it could, you know, be like a cone slice or something like that, where it has some more dynamic role to play at a 3D level and isn't just simply, I mean, I know it's got plants in it, but there'll be times a year where they're not doing much, but if they even, you know, if it has a wandering edge or it drives up one side, you know, where they